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News

Updated site with some new files

Posted by mOdEtWo on April 28, 2003

I got a request to add old versions of some maps, and so I did - Aquatone, Bourgeois and Korman. You can download the maps from the Files page. I also added BDB's MapVote, which is a mapvote utility for UT/Thievery servers. It's already in use at Crackaz Thievery Server, and you need it to play there.

Small tutorial update

Posted by Omega on April 23, 2003

I adjusted the Thievery Install tutorial and updated the Invisibility tutorial as it was still lacking the variables for 800x600.

ThieveryUT patch 1.4 released !!

Posted by mOdEtWo on April 22, 2003

Finaly. After some heavy testing, Dalai found out that he wanted to release this patch - mostly because it fixes critical bugs. What's new now, is that there is a full 1.4 installation file, which doesn't require 1.0 or the other patches. This file is about 151 MB, only 30 MB larger than the old 1.0. Of course, it's also released a file that patches 1.3 installations to 1.4, so you don't have to download the whole mod again if you already have the other patches. See the whole fix-list and download locations here. Or just go ahead and download the 1.4 patch from us:

ThieveryUT Patch 1.4 (11 MB)

ThieveryUT 1.4 is close to a release

Posted by mOdEtWo on April 14, 2003

The 1.4 patch for ThieveryUT is soon to be released. It won't be a major update, but mostly a bugfix. Some of the bugs in 1.3 are pretty serious, like the invisible stalker - which I won't go into details about. You can look forward to some new AI code, floating door handles are fixed, misc bugs with the scouting orb are removed, etc. Read more about the update on the Official Forums - and stay tuned!

TH-CountryManor Updated

Posted by Omega on April 03, 2003

Killed updated his map, he also renamed it, it's now called TH-CountryAbode (1.2MB).

Visibility Tutorial updated

Posted by Omega on April 02, 2003

I updated my visibility tutorial. Added is a small extra explaining how to center the percentage meter above the lightgem. Currently, i'm at work, so I can't test the variables for 800x600, I'll add those later. Furthermore the other tutorials will be upgraded in the near future as well, be sure to check them out by then.

New Custom Map: TH-CountryManor

Posted by Omega on April 02, 2003

Killed announced that he's released his first custom map, Th-Countrymanor. A very nice looking map with excellent layout, though a bit small. It's also listed in our files page.